The Elder Scrolls IV: Oblivion - Shivering Isles DLC Review

Our week of Elder Scrolls DLC Reviews begins with Oblivion DLC: Shivering Isles. Let me know what you think in the comments below. 

Shivering Isles is basically another game. Which is pretty great. Except it gets a little boring. Obviously it's lovely to have some more Oblivion to play - because Oblivion is so great! That means I won't be commenting on anything the the look or combat in this review. For that, read my Oblivion review: here

The actual idea of the story is excellent and really fun to play through. You begin by going through a series of trials to try and get into the plane of Oblivion which Daedric Prince Sheogorath inhabits. This is great. Excellent; however this does get a little samey as it goes on. And, because of the nature of the long-ish DLC, it does get a little dull towards the middle, before everything gets changed up a little (which I won't spoil).

This whole problem is due to the length, which - for me - is a big positive and negative. It means you really do get your moneys worth for this DLC, but simply because of its length and the limited setting (which is actually fairly big, but the sections are split and it can be fairly hard to get back to the next) the amount to do isn't great and the main quests are often also a little boring and do often become very similar.

Saying that exploring the plane is awesome, because it's so different to the other planes. Rather than fire and bolders, there is grass, paths and proper civilization (albeit very strange ones) and having that as another place to go is very cool. As is its leader/owner: Sheogorath. If you know him from Skyrim then you will understand his weirdness as a character which is incredibly entertaining and, due to the same person playing him in both games, that superb performance is carried over.


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